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Class Completer

A widget that enables text completion.

Notes

The completer is intended to be absolutely positioned on the page and hover over any other content, so it should be attached directly to document.body, or a node that is the full size of document.body. Attaching it to other nodes may incorrectly locate the completer.

Hierarchy

  • Widget
    • Completer

Index

Constructors

constructor

  • Construct a text completer menu widget.

    Parameters

    Returns Completer

Properties

Private _activeIndex

_activeIndex: any

Private _createCompletionItemNode

_createCompletionItemNode: any

Private _createIItemNode

_createIItemNode: any

Private _cycle

_cycle: any

Cycle through the available completer items.

Notes

When the user cycles all the way down to the last index, subsequent down cycles will remain on the last index. When the user cycles up to the first item, subsequent up cycles will remain on the first cycle.

Private _editor

_editor: any

Private _evtKeydown

_evtKeydown: any

Handle keydown events for the widget.

Private _evtMousedown

_evtMousedown: any

Handle mousedown events for the widget.

Private _evtScroll

_evtScroll: any

Handle scroll events for the widget

Private _model

_model: any

Private _populateSubset

_populateSubset: any

Populate the completer up to the longest initial subset of items.

returns

true if a subset match was found and populated.

Private _renderer

_renderer: any

Private _resetFlag

_resetFlag: any

Private _selected

_selected: any

Private _setGeometry

_setGeometry: any

Set the visible dimensions of the widget.

Private _updateDocPanel

_updateDocPanel: any

Update the display-state and contents of the documentation panel

Private _visibilityChanged

_visibilityChanged: any

Readonly dataset

dataset: DOMStringMap

The dataset for the widget's DOM node.

Readonly disposed

disposed: ISignal<this, void>

A signal emitted when the widget is disposed.

id

id: string

Set the id of the widget's DOM node.

Readonly isAttached

isAttached: boolean

Test whether the widget's node is attached to the DOM.

Readonly isDisposed

isDisposed: boolean

Test whether the widget has been disposed.

Readonly isHidden

isHidden: boolean

Test whether the widget is explicitly hidden.

Readonly isVisible

isVisible: boolean

Test whether the widget is visible.

Notes

A widget is visible when it is attached to the DOM, is not explicitly hidden, and has no explicitly hidden ancestors.

layout

layout: Layout | null

Set the layout for the widget.

Notes

The layout is single-use only. It cannot be changed after the first assignment.

The layout is disposed automatically when the widget is disposed.

Readonly node

node: HTMLElement

Get the DOM node owned by the widget.

parent

parent: Widget | null

Set the parent of the widget.

Notes

Children are typically added to a widget by using a layout, which means user code will not normally set the parent widget directly.

The widget will be automatically removed from its old parent.

This is a no-op if there is no effective parent change.

Readonly title

title: Title<Widget>

The title object for the widget.

Notes

The title object is used by some container widgets when displaying the widget alongside some title, such as a tab panel or side bar.

Since not all widgets will use the title, it is created on demand.

The owner property of the title is set to this widget.

Accessors

editor

  • get editor(): CodeEditor.IEditor | null
  • set editor(newValue: CodeEditor.IEditor | null): any
  • The editor used by the completion widget.

    Returns CodeEditor.IEditor | null

  • The editor used by the completion widget.

    Parameters

    • newValue: CodeEditor.IEditor | null

    Returns any

model

  • get model(): IModel | null
  • set model(model: IModel | null): any
  • The model used by the completer widget.

    Returns IModel | null

  • The model used by the completer widget.

    Parameters

    Returns any

selected

  • get selected(): ISignal<this, string>
  • A signal emitted when a selection is made from the completer menu.

    Returns ISignal<this, string>

visibilityChanged

  • get visibilityChanged(): ISignal<this, void>
  • A signal emitted when the completer widget's visibility changes.

    Notes

    This signal is useful when there are multiple floating widgets that may contend with the same space and ought to be mutually exclusive.

    Returns ISignal<this, void>

Methods

activate

  • activate(): void
  • Post an 'activate-request' message to the widget.

    Notes

    This is a simple convenience method for posting the message.

    Returns void

addClass

  • addClass(name: string): void
  • Add a class name to the widget's DOM node.

    Parameters

    • name: string

      The class name to add to the node.

      Notes

      If the class name is already added to the node, this is a no-op.

      The class name must not contain whitespace.

    Returns void

children

  • children(): IIterator<Widget>
  • Create an iterator over the widget's children.

    Returns IIterator<Widget>

    A new iterator over the children of the widget.

    Notes

    The widget must have a populated layout in order to have children.

    If a layout is not installed, the returned iterator will be empty.

clearFlag

  • clearFlag(flag: Widget.Flag): void
  • Clear the given widget flag.

    Notes

    This will not typically be called directly by user code.

    Parameters

    • flag: Widget.Flag

    Returns void

close

  • close(): void
  • Send a 'close-request' message to the widget.

    Notes

    This is a simple convenience method for sending the message.

    Returns void

contains

  • contains(widget: Widget): boolean
  • Test whether a widget is a descendant of this widget.

    Parameters

    • widget: Widget

      The descendant widget of interest.

    Returns boolean

    true if the widget is a descendant, false otherwise.

dispose

  • dispose(): void
  • Dispose of the resources held by the completer widget.

    Returns void

fit

  • fit(): void
  • Post a 'fit-request' message to the widget.

    Notes

    This is a simple convenience method for posting the message.

    Returns void

handleEvent

  • handleEvent(event: Event): void
  • Handle the DOM events for the widget.

    Parameters

    • event: Event

      The DOM event sent to the widget.

      Notes

      This method implements the DOM EventListener interface and is called in response to events on the dock panel's node. It should not be called directly by user code.

    Returns void

hasClass

  • hasClass(name: string): boolean
  • Test whether the widget's DOM node has the given class name.

    Parameters

    • name: string

      The class name of interest.

    Returns boolean

    true if the node has the class, false otherwise.

hide

  • hide(): void
  • Hide the widget and make it hidden to its parent widget.

    Notes

    This causes the isHidden property to be true.

    If the widget is explicitly hidden, this is a no-op.

    Returns void

Protected notifyLayout

  • notifyLayout(msg: Message): void
  • Invoke the message processing routine of the widget's layout.

    Parameters

    • msg: Message

      The message to dispatch to the layout.

      Notes

      This is a no-op if the widget does not have a layout.

      This will not typically be called directly by user code.

    Returns void

Protected onActivateRequest

  • onActivateRequest(msg: Message): void
  • A message handler invoked on an 'activate-request' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onAfterAttach

  • onAfterAttach(msg: Message): void
  • Handle after-attach messages for the widget.

    Parameters

    • msg: Message

    Returns void

Protected onAfterDetach

  • onAfterDetach(msg: Message): void
  • A message handler invoked on an 'after-detach' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onAfterHide

  • onAfterHide(msg: Message): void
  • A message handler invoked on an 'after-hide' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onAfterShow

  • onAfterShow(msg: Message): void
  • A message handler invoked on an 'after-show' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeAttach

  • onBeforeAttach(msg: Message): void
  • A message handler invoked on a 'before-attach' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeDetach

  • onBeforeDetach(msg: Message): void
  • Handle before-detach messages for the widget.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeHide

  • onBeforeHide(msg: Message): void
  • A message handler invoked on a 'before-hide' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeShow

  • onBeforeShow(msg: Message): void
  • A message handler invoked on a 'before-show' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onChildAdded

  • onChildAdded(msg: Widget.ChildMessage): void
  • A message handler invoked on a 'child-added' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Widget.ChildMessage

    Returns void

Protected onChildRemoved

  • onChildRemoved(msg: Widget.ChildMessage): void
  • A message handler invoked on a 'child-removed' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Widget.ChildMessage

    Returns void

Protected onCloseRequest

  • onCloseRequest(msg: Message): void
  • A message handler invoked on a 'close-request' message.

    Notes

    The default implementation unparents or detaches the widget.

    Parameters

    • msg: Message

    Returns void

Protected onFitRequest

  • onFitRequest(msg: Message): void
  • A message handler invoked on a 'fit-request' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onModelStateChanged

  • onModelStateChanged(): void
  • Handle model state changes.

    Returns void

Protected onResize

  • onResize(msg: Widget.ResizeMessage): void
  • A message handler invoked on a 'resize' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Widget.ResizeMessage

    Returns void

Protected onUpdateRequest

  • onUpdateRequest(msg: Message): void
  • Handle update-request messages.

    Parameters

    • msg: Message

    Returns void

processMessage

  • processMessage(msg: Message): void
  • Process a message sent to the widget.

    Parameters

    • msg: Message

      The message sent to the widget.

      Notes

      Subclasses may reimplement this method as needed.

    Returns void

removeClass

  • removeClass(name: string): void
  • Remove a class name from the widget's DOM node.

    Parameters

    • name: string

      The class name to remove from the node.

      Notes

      If the class name is not yet added to the node, this is a no-op.

      The class name must not contain whitespace.

    Returns void

reset

  • reset(): void
  • Reset the widget.

    Returns void

selectActive

  • selectActive(): void
  • Emit the selected signal for the current active item and reset.

    Returns void

setFlag

  • setFlag(flag: Widget.Flag): void
  • Set the given widget flag.

    Notes

    This will not typically be called directly by user code.

    Parameters

    • flag: Widget.Flag

    Returns void

setHidden

  • setHidden(hidden: boolean): void
  • Show or hide the widget according to a boolean value.

    Parameters

    • hidden: boolean

      true to hide the widget, or false to show it.

      Notes

      This is a convenience method for hide() and show().

    Returns void

show

  • show(): void
  • Show the widget and make it visible to its parent widget.

    Notes

    This causes the isHidden property to be false.

    If the widget is not explicitly hidden, this is a no-op.

    Returns void

testFlag

  • testFlag(flag: Widget.Flag): boolean
  • Test whether the given widget flag is set.

    Notes

    This will not typically be called directly by user code.

    Parameters

    • flag: Widget.Flag

    Returns boolean

toggleClass

  • toggleClass(name: string, force?: boolean): boolean
  • Toggle a class name on the widget's DOM node.

    Parameters

    • name: string

      The class name to toggle on the node.

    • Optional force: boolean

      Whether to force add the class (true) or force remove the class (false). If not provided, the presence of the class will be toggled from its current state.

    Returns boolean

    true if the class is now present, false otherwise.

    Notes

    The class name must not contain whitespace.

update

  • update(): void
  • Post an 'update-request' message to the widget.

    Notes

    This is a simple convenience method for posting the message.

    Returns void

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