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Class CodeConsole

A widget containing a Jupyter console.

Notes

The CodeConsole class is intended to be used within a ConsolePanel instance. Under most circumstances, it is not instantiated by user code.

Hierarchy

  • Widget
    • CodeConsole

Index

Constructors

constructor

  • Construct a console widget.

    Parameters

    Returns CodeConsole

Properties

Private _banner

_banner: any

Private _cells

_cells: any

Private _content

_content: any

Private _createCodeCellOptions

_createCodeCellOptions: any

Create the options used to initialize a code cell widget.

Private _drag

_drag: any

Private _dragData

_dragData: any

Private _evtKeyDown

_evtKeyDown: any

Handle the 'keydown' event for the widget.

Private _evtMouseDown

_evtMouseDown: any

Handle mousedown events for the widget.

Private _evtMouseMove

_evtMouseMove: any

Handle mousemove event of widget

Private _evtMouseUp

_evtMouseUp: any

Handle the 'mouseup' event for the widget.

Private _execute

_execute: any

Execute the code in the current prompt cell.

Private _executed

_executed: any

Private _focusedCell

_focusedCell: any

Private _handleInfo

_handleInfo: any

Update the console based on the kernel info.

Private _history

_history: any

Private _input

_input: any

Private _mimeTypeService

_mimeTypeService: any

Private _mimetype

_mimetype: any

Private _msgIdCells

_msgIdCells: any

Private _msgIds

_msgIds: any

Private _onCellDisposed

_onCellDisposed: any

Handle cell disposed signals.

Private _onEditorKeydown

_onEditorKeydown: any

Handle a keydown event on an editor.

Private _onKernelChanged

_onKernelChanged: any

Handle a change to the kernel.

Private _onKernelStatusChanged

_onKernelStatusChanged: any

Handle a change to the kernel status.

Private _promptCellCreated

_promptCellCreated: any

Private _shouldExecute

_shouldExecute: any

Test whether we should execute the prompt cell.

Private _startDrag

_startDrag: any

Start a drag event

Readonly contentFactory

contentFactory: IContentFactory

The content factory used by the console.

Readonly dataset

dataset: DOMStringMap

The dataset for the widget's DOM node.

Readonly disposed

disposed: ISignal<this, void>

A signal emitted when the widget is disposed.

id

id: string

Set the id of the widget's DOM node.

Readonly isAttached

isAttached: boolean

Test whether the widget's node is attached to the DOM.

Readonly isDisposed

isDisposed: boolean

Test whether the widget has been disposed.

Readonly isHidden

isHidden: boolean

Test whether the widget is explicitly hidden.

Readonly isVisible

isVisible: boolean

Test whether the widget is visible.

Notes

A widget is visible when it is attached to the DOM, is not explicitly hidden, and has no explicitly hidden ancestors.

layout

layout: Layout | null

Set the layout for the widget.

Notes

The layout is single-use only. It cannot be changed after the first assignment.

The layout is disposed automatically when the widget is disposed.

Readonly modelFactory

modelFactory: IModelFactory

The model factory for the console widget.

Readonly node

node: HTMLElement

Get the DOM node owned by the widget.

parent

parent: Widget | null

Set the parent of the widget.

Notes

Children are typically added to a widget by using a layout, which means user code will not normally set the parent widget directly.

The widget will be automatically removed from its old parent.

This is a no-op if there is no effective parent change.

Readonly rendermime

The rendermime instance used by the console.

Readonly sessionContext

sessionContext: ISessionContext

The client session used by the console.

Readonly title

title: Title<Widget>

The title object for the widget.

Notes

The title object is used by some container widgets when displaying the widget alongside some title, such as a tab panel or side bar.

Since not all widgets will use the title, it is created on demand.

The owner property of the title is set to this widget.

Accessors

cells

  • The list of content cells in the console.

    Notes

    This list does not include the current banner or the prompt for a console. It may include previous banners as raw cells.

    Returns IObservableList<Cell>

executed

  • get executed(): ISignal<this, Date>
  • A signal emitted when the console finished executing its prompt cell.

    Returns ISignal<this, Date>

promptCell

  • Returns CodeCell | null

promptCellCreated

  • get promptCellCreated(): ISignal<this, CodeCell>
  • A signal emitted when a new prompt cell is created.

    Returns ISignal<this, CodeCell>

Methods

activate

  • activate(): void
  • Post an 'activate-request' message to the widget.

    Notes

    This is a simple convenience method for posting the message.

    Returns void

addBanner

  • addBanner(): void
  • Add a banner cell.

    Returns void

addCell

  • addCell(cell: CodeCell, msgId?: string): void
  • Add a new cell to the content panel.

    Parameters

    • cell: CodeCell

      The code cell widget being added to the content panel.

    • Optional msgId: string

      The optional execution message id for the cell.

      Notes

      This method is meant for use by outside classes that want to add cells to a console. It is distinct from the inject method in that it requires rendered code cell widgets and does not execute them (though it can store the execution message id).

    Returns void

addClass

  • addClass(name: string): void
  • Add a class name to the widget's DOM node.

    Parameters

    • name: string

      The class name to add to the node.

      Notes

      If the class name is already added to the node, this is a no-op.

      The class name must not contain whitespace.

    Returns void

children

  • children(): IIterator<Widget>
  • Create an iterator over the widget's children.

    Returns IIterator<Widget>

    A new iterator over the children of the widget.

    Notes

    The widget must have a populated layout in order to have children.

    If a layout is not installed, the returned iterator will be empty.

clear

  • clear(): void
  • Clear the code cells.

    Returns void

clearFlag

  • clearFlag(flag: Widget.Flag): void
  • Clear the given widget flag.

    Notes

    This will not typically be called directly by user code.

    Parameters

    • flag: Widget.Flag

    Returns void

close

  • close(): void
  • Send a 'close-request' message to the widget.

    Notes

    This is a simple convenience method for sending the message.

    Returns void

contains

  • contains(widget: Widget): boolean
  • Test whether a widget is a descendant of this widget.

    Parameters

    • widget: Widget

      The descendant widget of interest.

    Returns boolean

    true if the widget is a descendant, false otherwise.

createCodeCell

  • Create a new cell with the built-in factory.

    Returns CodeCell

dispose

  • dispose(): void
  • Dispose of the resources held by the widget.

    Returns void

execute

  • execute(force?: boolean, timeout?: number): Promise<void>
  • Execute the current prompt.

    Parameters

    • Optional force: boolean

      Whether to force execution without checking code completeness.

    • Optional timeout: number

      The length of time, in milliseconds, that the execution should wait for the API to determine whether code being submitted is incomplete before attempting submission anyway. The default value is 250.

    Returns Promise<void>

fit

  • fit(): void
  • Post a 'fit-request' message to the widget.

    Notes

    This is a simple convenience method for posting the message.

    Returns void

getCell

  • getCell(msgId: string): CodeCell | undefined
  • Get a cell given a message id.

    Parameters

    • msgId: string

      The message id.

    Returns CodeCell | undefined

handleEvent

  • handleEvent(event: Event): void
  • Handle the DOM events for the widget.

    Parameters

    • event: Event

      -The DOM event sent to the widget.

      Notes

      This method implements the DOM EventListener interface and is called in response to events on the notebook panel's node. It should not be called directly by user code.

    Returns void

hasClass

  • hasClass(name: string): boolean
  • Test whether the widget's DOM node has the given class name.

    Parameters

    • name: string

      The class name of interest.

    Returns boolean

    true if the node has the class, false otherwise.

hide

  • hide(): void
  • Hide the widget and make it hidden to its parent widget.

    Notes

    This causes the isHidden property to be true.

    If the widget is explicitly hidden, this is a no-op.

    Returns void

inject

  • inject(code: string, metadata?: JSONObject): Promise<void>
  • Inject arbitrary code for the console to execute immediately.

    Parameters

    • code: string

      The code contents of the cell being injected.

    • Optional metadata: JSONObject

    Returns Promise<void>

    A promise that indicates when the injected cell's execution ends.

insertLinebreak

  • insertLinebreak(): void
  • Insert a line break in the prompt cell.

    Returns void

Protected newPromptCell

  • newPromptCell(): void
  • Make a new prompt cell.

    Returns void

Protected notifyLayout

  • notifyLayout(msg: Message): void
  • Invoke the message processing routine of the widget's layout.

    Parameters

    • msg: Message

      The message to dispatch to the layout.

      Notes

      This is a no-op if the widget does not have a layout.

      This will not typically be called directly by user code.

    Returns void

Protected onActivateRequest

  • onActivateRequest(msg: Message): void
  • Handle 'activate-request' messages.

    Parameters

    • msg: Message

    Returns void

Protected onAfterAttach

  • onAfterAttach(msg: Message): void
  • Handle after_attach messages for the widget.

    Parameters

    • msg: Message

    Returns void

Protected onAfterDetach

  • onAfterDetach(msg: Message): void
  • A message handler invoked on an 'after-detach' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onAfterHide

  • onAfterHide(msg: Message): void
  • A message handler invoked on an 'after-hide' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onAfterShow

  • onAfterShow(msg: Message): void
  • A message handler invoked on an 'after-show' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeAttach

  • onBeforeAttach(msg: Message): void
  • A message handler invoked on a 'before-attach' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeDetach

  • onBeforeDetach(msg: Message): void
  • Handle before-detach messages for the widget.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeHide

  • onBeforeHide(msg: Message): void
  • A message handler invoked on a 'before-hide' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onBeforeShow

  • onBeforeShow(msg: Message): void
  • A message handler invoked on a 'before-show' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onChildAdded

  • onChildAdded(msg: Widget.ChildMessage): void
  • A message handler invoked on a 'child-added' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Widget.ChildMessage

    Returns void

Protected onChildRemoved

  • onChildRemoved(msg: Widget.ChildMessage): void
  • A message handler invoked on a 'child-removed' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Widget.ChildMessage

    Returns void

Protected onCloseRequest

  • onCloseRequest(msg: Message): void
  • A message handler invoked on a 'close-request' message.

    Notes

    The default implementation unparents or detaches the widget.

    Parameters

    • msg: Message

    Returns void

Protected onFitRequest

  • onFitRequest(msg: Message): void
  • A message handler invoked on a 'fit-request' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Message

    Returns void

Protected onResize

  • onResize(msg: Widget.ResizeMessage): void
  • A message handler invoked on a 'resize' message.

    Notes

    The default implementation of this handler is a no-op.

    Parameters

    • msg: Widget.ResizeMessage

    Returns void

Protected onUpdateRequest

  • onUpdateRequest(msg: Message): void
  • Handle update-request messages.

    Parameters

    • msg: Message

    Returns void

processMessage

  • processMessage(msg: Message): void
  • Process a message sent to the widget.

    Parameters

    • msg: Message

      The message sent to the widget.

      Notes

      Subclasses may reimplement this method as needed.

    Returns void

removeClass

  • removeClass(name: string): void
  • Remove a class name from the widget's DOM node.

    Parameters

    • name: string

      The class name to remove from the node.

      Notes

      If the class name is not yet added to the node, this is a no-op.

      The class name must not contain whitespace.

    Returns void

replaceSelection

  • replaceSelection(text: string): void
  • Replaces the selected text in the prompt cell.

    Parameters

    • text: string

      The text to replace the selection.

    Returns void

serialize

  • serialize(): nbformat.ICodeCell[]
  • Serialize the output.

    Notes

    This only serializes the code cells and the prompt cell if it exists, and skips any old banner cells.

    Returns nbformat.ICodeCell[]

setFlag

  • setFlag(flag: Widget.Flag): void
  • Set the given widget flag.

    Notes

    This will not typically be called directly by user code.

    Parameters

    • flag: Widget.Flag

    Returns void

setHidden

  • setHidden(hidden: boolean): void
  • Show or hide the widget according to a boolean value.

    Parameters

    • hidden: boolean

      true to hide the widget, or false to show it.

      Notes

      This is a convenience method for hide() and show().

    Returns void

show

  • show(): void
  • Show the widget and make it visible to its parent widget.

    Notes

    This causes the isHidden property to be false.

    If the widget is not explicitly hidden, this is a no-op.

    Returns void

testFlag

  • testFlag(flag: Widget.Flag): boolean
  • Test whether the given widget flag is set.

    Notes

    This will not typically be called directly by user code.

    Parameters

    • flag: Widget.Flag

    Returns boolean

toggleClass

  • toggleClass(name: string, force?: boolean): boolean
  • Toggle a class name on the widget's DOM node.

    Parameters

    • name: string

      The class name to toggle on the node.

    • Optional force: boolean

      Whether to force add the class (true) or force remove the class (false). If not provided, the presence of the class will be toggled from its current state.

    Returns boolean

    true if the class is now present, false otherwise.

    Notes

    The class name must not contain whitespace.

update

  • update(): void
  • Post an 'update-request' message to the widget.

    Notes

    This is a simple convenience method for posting the message.

    Returns void

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