A signal emitted when the log model changes.
Number of outputs logged.
Log level.
Max number of messages.
Output Area Model used to manage log storage in memory.
Rendermime to use when rendering outputs logged.
The name of the log source.
A signal emitted when the rendermime changes.
The cumulative number of messages the log has stored.
Add a checkpoint in the log.
Clear all outputs logged.
Dispose of the resources held by the object.
If the object's dispose
method is called more than once, all
calls made after the first will be a no-op.
It is undefined behavior to use any functionality of the object after it has been disposed unless otherwise explicitly noted.
Log an output to logger.
The output to be logged.
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A Logger that manages logs from a particular source.