A concrete implementation of ILogger.

Implements

Constructors

Properties

_contentChanged: Signal<Logger, IContentChange> = ...
_isDisposed: boolean = false
_level: LogLevel = 'warning'
_rendermime: null | IRenderMimeRegistry = null
_stateChanged: Signal<Logger, IStateChange> = ...
_version: number = 0
outputAreaModel: LoggerOutputAreaModel

The output area model used for the logger.

Notes

This will usually not be accessed directly. It is a public attribute so that the renderer can access it.

source: string

The source for the logger.

Accessors

Methods