An options object for main area widget subclasses providing their own default content.

Notes

This makes it easier to have a subclass that provides its own default content. This can go away once we upgrade to TypeScript 2.8 and have an easy way to make a single property optional, ala https://stackoverflow.com/a/46941824

interface IOptionsOptionalContent<T, U> {
    content?: T;
    context: IContext<U>;
    node?: HTMLElement;
    reveal?: Promise<any>;
    tag?: keyof HTMLElementTagNameMap;
    toolbar?: Toolbar<Widget>;
    translator?: ITranslator;
}

Type Parameters

Hierarchy (view full)

Properties

content?: T

The child widget to wrap.

context: IContext<U>

The optional node to use for the widget.

If a node is provided, the widget will assume full ownership and control of the node, as if it had created the node itself.

The default is a new <div>.

reveal?: Promise<any>

An optional promise for when the content is ready to be revealed.

tag?: keyof HTMLElementTagNameMap

The optional element tag, used for constructing the widget's node.

If a pre-constructed node is provided via the node arg, this value is ignored.

toolbar?: Toolbar<Widget>

The toolbar to use for the widget. Defaults to an empty toolbar.

translator?: ITranslator

The application language translator.