Interface IManager

Object which manages user's identity.

Notes

The manager is responsible for maintaining the state of the user.

Hierarchy

Implemented by

Properties

connectionFailure: ISignal<IManager, NetworkError>

A signal emitted when there is a connection failure.

disposed: ISignal<User.IManager, void>

A signal emitted when the object is disposed.

identity: IIdentity

User's identity.

Notes

The value will be null until the manager is ready.

isActive: boolean

Whether the manager is active.

isDisposed: boolean

Test whether the object has been disposed.

Notes

This property is always safe to access.

isReady: boolean

Whether the manager is ready.

permissions: ReadonlyJSONObject

User's permissions.

Notes

The value will be null until the manager is ready.

ready: Promise<void>

A promise that resolves when the manager is initially ready.

serverSettings: ServerConnection.ISettings

The server settings for the manager.

userChanged: ISignal<User.IManager, IUser>

A signal emitted when the user changes.

Methods

  • Dispose of the resources held by the object.

    Notes

    If the object's dispose method is called more than once, all calls made after the first will be a no-op.

    Undefined Behavior

    It is undefined behavior to use any functionality of the object after it has been disposed unless otherwise explicitly noted.

    Returns void

  • Force a refresh of user's identity from the server.

    Returns Promise<void>

    A promise that resolves when the identity is fetched.

    Notes

    This is intended to be called only in response to a user action, since the manager maintains its internal state.

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