An interface for the launcher model
Test whether the object has been disposed.
This property is always safe to access.
A signal emitted when any model state changes.
Add a command item to the launcher, and trigger re-render event for parent widget.
A disposable that will remove the item from Launcher, and trigger re-render event for parent widget.
Dispose of the resources held by the object.
If the object's
dispose method is called more than once, all
calls made after the first will be a no-op.
It is undefined behavior to use any functionality of the object after it has been disposed unless otherwise explicitly noted.
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